Campaign Commendations

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Hover over the drop down menu below and choose which category of Commendations you would like to see.

Campaign Commendations

Click the picture of a Commendation to learn how to trigger an incident in order to gain points toward the Commendation's next tier.

















NameCommendationIronIron BonusBronzeBronze BonusSilverSilver BonusGoldGold BonusOnyxOnyx BonusMax

PinpointPinpoint50100 cR250750 cR5001000 cR4,0002000 cR8,0002000 cR20,000

Walking TankWalking Tank25200 cR175700 cR5001500 cR2,0002000 cR5,0002000 cR9,000

Super SoldierSuper Soldier25200 cR175700 cR5001500 cR2,0002000 cR5,0002000 cR9,000

Support RoleSupport Role100200 cR375500 cR7501000 cR1,5001500 cR3,0001500 cR6,000

Standard IssueStandard Issue250500 cR750750 cR3,000 1000 cR6,0003000 cR10,0003000 cR15,000

Small ArmsSmall Arms250250 cR750375 cR3,000750 cR6,0001250 cR10,0001250 cR16,000

Splash DamageSplash Damage100200 cR375750 cR7501500 cR1,5002000 cR3,0002000 cR6,000

War MachineWar Machine200250 cR500700 cR8001400 cR3,2002000 cR6,4002000 cR14,000

Nice ArmNice Arm50200 cR250750 cR5001000 cR4,0002000 cR8,0002000 cR13,000

DemonDemon9400 cR18400 cR81 400 cR135400 cR270400 cR540

Flawless CowboyFlawless Cowboy5450 cR10450 cR25900 cR501500 cR1502000 cR300

Leadership ElementLeadership Element100400 cR375750 cR7501250 cR3,0002500 cR6,0002500 cR10,000

Cannon FodderCannon Fodder250200 cR750600 cR3,0001200 cR7,0002400 cR12,0002400 cR20,000

SpecOpsSpecOps175200 cR525600 cR2,1001200 cR6,0002400 cR10,0002400 cR14,000

Right of WayRight of Way50250 cR200400 cR1,000800 cR2,4001600 cR4,8001600 cR7,200

PreciselyPrecisely250500 cR750750 cR4,0001000 cR10,0003000 cR20,0003000 cR32,000
















CAMPAIGN
  • Pinpoint
    Commendation: Pinpoint

    Kill an enemy with a headshot during the Campaign.  Must use a headshot weapon (Magnum, DMR, Needle Rifle, or Sniper Rifle), and the headshot must be the killing shot. 3 cR per incident.

  • Demon
    Commendation: Demon

    Complete a mission of the Reach Campaign.  Player clears a mission on any difficulty except Easy.  50 cR per incident.

  • Cannon Fodder
    Commendation: Cannon Fodder

    Kill an infantry-class enemy (e.g., Grunt Infantry) during the Campaign. 2 cR per incident.

  • SpecOps
    Commendation: SpecOps

    Kill a specialist-class enemy (e.g., Elite Specialist) during the Campaign.    2 cR per incident.

  • Leadership Element
    Commendation: Leadership Element

    Kill a Leader-class enemy (e.g., Elite Leader) during the Campaign.  5 cR per incident.

  • Walking Tank
    Commendation: Walking Tank

    Earn a multikill during the Campaign.  This Commendation increases with any multikill event, irrelevant of which kill in the multikill chain, weapon used, etc.  If a player gets a Killtacular (5x kills), he or she should get 4 increments in his or her multikill Commendation.  To get a multikill, you must kill opponents within 1.5 seconds of each other.  6 cR per incident.

  • Precisely
    Commendation: Precisely

    Kill an enemy with a precision weapon during the Campaign.  Player must kill enemies using weapons that are classified as precision class (DMR, Needle Rifle, and Sniper Rifle).  Weapon must be used to deliver the killing blow to increment this Commendation.  2 cR per incident.

  • Standard Issue
    Commendation: Standard Issue

    Kill an enemy with an automatic weapon during the Campaign.  Player must kill enemies using weapons that are classified as automatic weapons (Assault Rifle, Needler, Plasma Repeater, Plasma Rifle, and Sniper Rifle).  The weapon must be used to deliver the killing blow to increment this Commendation.  2 cR per incident.

  • Small Arms
    Commendation: Small Arms

    Kill an enemy with a small arms weapon during the Campaign.  Player must kill enemies using weapons that are classified as small arms (Magnum or Plasma Pistol).  Weapons must be used to deliver the killing blow to increment this Commendation.  2 cR per incident.

  • Nice Arm
    Commendation: Nice Arm

    Kill an enemy with grenades during the Campaign.  Kill a foe with grenades.  Both Plasma Sticks and area-of-effect damage count for this Commendation.  2 cR per incident.

  • War Machine
    Commendation: War Machine

    Kill an enemy with a vehicle during the Campaign.  Kill a foe with vehicle velocity (splatter) or a vehicle-mounted weapon.  Players who get kills with standard weapons in passenger seats do not get credit for this Commendation.  2 cR per incident.

  • Splash Damage
    Commendation: Splash Damage

    Kill an enemy with a heavy weapon during the Campaign.  Player must kill enemies using weapons classified as ordnance (Rocket Launcher, Grenade Launcher, Spartan Laser, Plasma Launcher, Fuel Rod Gun, and Target Locator).  Weapon must be used to deliver the killing blow to increment this commendation.

  • Super Soldier
    Commendation: Super Soldier

    Earn a spree of any type during the Campaign.  This Commendaation increases with any spree event, which includes all generic kill sprees and also weapon-specific sprees (Hammer Spree, Sword Spree, etc.) and event Sprees (Assist Spree).  To get a spree, the player must stay alive and rack up consecutive kills.  6 cR per incident.

  • Support Role
    Commendation: Support Role

    Earn an assist during the Campaign.  to get an assist, the player must directly take off at least 40% of the target's shields/health, and the target player must die before the shields recharge.  If the shields recharge or if the attacker takes off <40%, then the player will not be awarded the assist, and the Commendation will not be increased.  5 cR per incident.

  • Right of Way
    Commendation: Right of Way

    Destroy an enemy-occupied vehicle during the Campaign.  Destroy an enemy vehicle that is currently occupied by active enemy A.I.  Standard breakable turrets count for this Commendation (e.g., Wraiths).  4 cR per incident.

  • Flawless Cowboy
    Commendation: Flawless Cowboy

    Complete a Campaign mission on Heroic or Legendary without dying.  Player clears a mission on Heroic or Legendary mod without dying.  150 cR per incident.

 
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