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Hover over the drop down menu below and choose which category of Commendations you would like to see.
Firefight Commendations
Click the picture of a Commendation to learn how to trigger an incident in order to gain points toward the Commendation's next tier.
Commendation: Numbers Game
Earn a multikill in Firefight matchmaking. This Commendation increases with any miltikill event, irrelevant of which kill in the multikill chain, weapon used, etc. If a player gets a Killtacular (5x kills), he or she should get 4 increments in his or her multikill Commendation. To get a multikill, you must kill opponents within 1.5 seconds of each other. 5 cR per incident.
Commendation: Longshot
Kill an enemy with a precision weapon in Firefight matchmaking. Player must kill enemies using weapons that are classified as precision class (DMR, Needle Rifle, and Sniper Rifle). Weapon must be used to deliver the killing blow to increment this Commendation. 2 cR per incident.
Commendation: Riflin' Through
Kill an enemy with an automatic weapon in Firefight matchmaking. Player must kill enemies using weapons that are classified as automatic weapons (Assault Rifle, Needler, Plasma Repeater, and Plasma Rifle). The weapon must be used to deliver the killing blow to increment this Commendation. 2 cR per incident.
Commendation: Get Loud
Kill an enemy with a heavy weapon in Firefight matchmaking. Player must kill enemies using weapons that are classified as ordnance (Rocket Launcher, Grenade Launcher, Spartan Laser, Plasma Launcher, Fuel Rod Gun, and Target Locator). Weapon must be used to deliver the killing bow to increment this Commendation. 2 cR per incident.
Commendation: Methodical
Earn a spree of any type in Firefight matchmaking. This Commendation increases with any spree event, which includes all generic kill sprees and also weapon-specific sprees (Hammer Spree, Sword Spree, etc.)and event sprees (Assist Spree). To get a spree, the player must stay alive and rack up consecutive kills. 5 cR per incident.
Commendation: Backup
Earn an assist in Firefight matchmaking. To get an assist, the player must directly take off at least 40% of the target's shields/health, and the target player must die before the shields recharge. If the shields recharge or if the attacker takes off <40%, then the player will not be awarded the assist, and the Commendation will not be increased. 4 cR per incident.
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